Computer Science 134
- KOCW_I/O System
- KOCW_File System
- Interview_KPT 회고
- Interview_memory/ paging/ swapping
- KOCW_Virtual Memory
- KOCW_Memory Management
- Interview_Synchronization/ Semaphore/ Deadlock
- KOCW_Deadlock
- KOCW_Process Synchronization/Race Condition/Semaphore/Mutex
- KOCW_Memory, Disk Scheduling / Caching
- Interview_CPU scheduling
- KOCW_CPU Scheduling
- Interview_Process/ Thread
- KOCW_Process Management
- KOCW_Thread
- KOCW_Scheduler
- KOCW_Process/ address space / context / Context Switching
- KOCW_Memory / Security
- Interview_운영체제/인터럽트/시스템콜/커널/동기, 비동기
- KOCW_Synchronous/Asynchronous I/O, DMA
- KOCW_Computer System Structure / Kernel / Interrupt / System Call
- KOCW_Introduction
- Interview Jscode Study Feedback
- Starvation/ Aging
- Page Replacement Algorithm
- Interview_IP address
- Virtual Memory
- Kernel
- MQTT Protocol
- Reliable Data Transmission
- MTU, MSS
- Interview_TCP/UDP
- Huffman coding
- Proxy
- Interview_SOP/ CORS/ REST/ SOAP/ cache/ proxy/load balancing
- Bandwidth
- Multi Processing/ Multi Programming/ Multi Tasking/ Multi Threading
- Minimum Spanning Tree
- Memoization
- Linear and Non-Linear Data Type
- IP address
- Interview_HTTP/HTTPS/Digital Signature/TLS/SSL/DNS/JWT
- Symmetric/ Asymmetric key algorithm
- Interview_Network/Packetization/Protocol/OSI/TCPIP/Network Appliances
- Domain Name System
- Collection_List/ Set/ Map
- Memory Structure
- Red Black Tree
- AVL Tree
- Micro Service Architecture
- Domain Driven Design
- Encapsulation, Decapsulation
- Socket Programming
- Packet
- How is data transferred over the network?
- What is network?
- Interview_OSI/TCP/IP/handshake/IOCP
- Interview_Process/Thread/Deadlock/Paging/Semaphone/Mutex/Segmentation/Virtual Memory
- UI, UX
- Logging Level
- Authentification progression
- OAUTH
- Web Server/ WAS
- Static/ Dynamic Pages
- Browser
- HTTP Status Code
- Functional/Sequential/Procedural/Imperative/Declarative Programming
- Object Oriented Programming
- Agile
- Test Driven Development
- Clean Code/ Refactoring/ Secure Coding
- Blocking/Non Blocking & Synchronous/Asychronous
- Load Balancing
- TLS/ SSL HandShake
- HTTP/ HTTPS
- Protocol / TCP/IP / Traffic control / Flow control
- TCP / UDP
- OSI Layer 7
- Blocking I/O, Non-Blocking I/O
- Deadlock
- Scheduling
- Inter Process Communication
- PCB, Contect Switching
- System Call
- Interrupt
- Process Address Space
- Process, Thread
- What is Operating System
- Memory allocation/ Paging/ Segmentation/ Compaction/ Fit
- Semaphore/ Mutex/ Spinlock
- Race Condition
- Trie/ Prefix Tree
- Hash/ HashMap
- Binary Search Tree/ Comparison of heap, tree, BST
- Tree / Graph
- Heap
- Stack/ Queue
- Array/ Array list/ Linked list
- Linked List
- B Tree/ Balanced Tree/ B+ Tree
- Fixed Point/ Floating Point
- Parity Bits/ Hamming Code
- Cache Memory, Web Cache
- CPU
- ARM processor
- System Bus
- Computer architecture
- URN/URI/URL
- MashUp
- SPA, SSR, CSR
- URL/ domain/ Json/ WEB API/ REST
- Network 구조
- CISCO_PART9_Router
- CISCO_PART10_WAN
- CISCO_PART8_Routing Protocol
- CISCO_PART7_Router
- CISCO_PART6_Switch & VLAN
- CISCO_PART5_IP주소
- CISCO_PART4_네트워크 장비(NIC/Hub/Switch/Bridge/Router/Gateway)
- CISCO_PART3_TCP/IP
- Operating System/ thread/ CPU process
- What does a backend programmer do?
- SOAP, REST
- Framework 🆚 Library
- API, Interface
- CISCO_PART2_네트워크와 케이블, 그리고 친구들
- CISCO_PART1_네트워크 세상에 들어서며
- firebase란?
- bundler, web framework, SPA, SSR, CSR
- Svelte, Vite
- Local storage, Session Storage, Cookie
- JWT, AccessToken, RefreshToken
- What happens when I click on a URL?
- CS 목차